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C#实现将文件、文件夹压缩为压缩包

C#实现将文件、文件夹压缩为压缩包

C#实现将文件、文件夹压缩为压缩包

一、C#实现将文件、文件夹压缩为压缩包核心

1、介绍

Title:“基础工具” 项目(压缩包帮助类)
Description步骤描述:
1、创建 zip 存档,该文档包含指定目录的文件和子目录(单个目录)
2、创建 zip 存档,该存档包含指定目录的文件和目录(多个目录)
3、递归删除磁盘上的指定文件夹目录及文件
4、递归获取磁盘上的指定目录下所有文件的集合,返回类型是:字典[文件名,要压缩的相对文件名]
5、解压Zip文件,并覆盖保存到指定的目标路径文件夹下
6、获取Zip压缩包中的文件列表

2、代码

using System;
using System.Collections.Generic;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;namespace Utils.Zip
{public class ZipHelper{#region   基础参数public delegate void UnZipProgressEventHandler(object sender, UnZipProgressEventArgs e);public event UnZipProgressEventHandler unZipProgress;public delegate void CompressProgressEventHandler(object sender, CompressProgressEventArgs e);public event CompressProgressEventHandler compressProgress;#endregion#region   公有方法/// <summary>/// 创建 zip 存档,该文档包含指定目录的文件和子目录(单个目录)。/// </summary>/// <param name="sourceDirectoryName">将要压缩存档的文件目录的路径,可以为相对路径或绝对路径。 相对路径是指相对于当前工作目录的路径。</param>/// <param name="destinationArchiveFileName">将要生成的压缩包的存档路径。</param>/// <param name="compressionLevel">指示压缩操作是强调速度还是强调压缩大小的枚举值</param>/// <param name="includeBaseDirectory">压缩包中是否包含父目录</param>/// <returns>返回结果(true:表示成功)</returns>public bool CreatZip(string sourceDirectoryName, string destinationArchiveFileName, CompressionLevel compressionLevel = CompressionLevel.NoCompression, bool includeBaseDirectory = true){int i = 1;try{if (Directory.Exists(sourceDirectoryName))if (!File.Exists(destinationArchiveFileName)){ZipFile.CreateFromDirectory(sourceDirectoryName, destinationArchiveFileName, compressionLevel, includeBaseDirectory);}else{var toZipFileDictionaryList = GetAllDirList(sourceDirectoryName, includeBaseDirectory);using (var archive = ZipFile.Open(destinationArchiveFileName, ZipArchiveMode.Update)){var count = toZipFileDictionaryList.Keys.Count;foreach (var toZipFileKey in toZipFileDictionaryList.Keys){if (toZipFileKey != destinationArchiveFileName){var toZipedFileName = Path.GetFileName(toZipFileKey);var toDelArchives = new List<ZipArchiveEntry>();foreach (var zipArchiveEntry in archive.Entries){if (toZipedFileName != null && (zipArchiveEntry.FullName.StartsWith(toZipedFileName) || toZipedFileName.StartsWith(zipArchiveEntry.FullName))){i++;compressProgress(this, new CompressProgressEventArgs { Size = zipArchiveEntry.Length, Count = count, Index = i, Path = zipArchiveEntry.FullName, Name = zipArchiveEntry.Name });toDelArchives.Add(zipArchiveEntry);}}foreach (var zipArchiveEntry in toDelArchives)zipArchiveEntry.Delete();archive.CreateEntryFromFile(toZipFileKey, toZipFileDictionaryList[toZipFileKey], compressionLevel);}}}}else if (File.Exists(sourceDirectoryName))if (!File.Exists(destinationArchiveFileName))ZipFile.CreateFromDirectory(sourceDirectoryName, destinationArchiveFileName, compressionLevel, false);else{using (var archive = ZipFile.Open(destinationArchiveFileName, ZipArchiveMode.Update)){if (sourceDirectoryName != destinationArchiveFileName){var toZipedFileName = Path.GetFileName(sourceDirectoryName);var toDelArchives = new List<ZipArchiveEntry>();var count = archive.Entries.Count;foreach (var zipArchiveEntry in archive.Entries){if (toZipedFileName != null && (zipArchiveEntry.FullName.StartsWith(toZipedFileName) || toZipedFileName.StartsWith(zipArchiveEntry.FullName))){i++;compressProgress(this, new CompressProgressEventArgs { Size = zipArchiveEntry.Length, Count = count, Index = i, Path = zipArchiveEntry.FullName, Name = zipArchiveEntry.Name });toDelArchives.Add(zipArchiveEntry);}}foreach (var zipArchiveEntry in toDelArchives)zipArchiveEntry.Delete();archive.CreateEntryFromFile(sourceDirectoryName, toZipedFileName, compressionLevel);}}}elsereturn false;return true;}catch (Exception){return false;}}/// <summary>/// 创建 zip 存档,该存档包含指定目录的文件和目录(多个目录)/// </summary>/// <param name="sourceDirectoryName">将要压缩存档的文件目录的路径。</param>/// <param name="destinationArchiveFileName">将要生成的压缩包的存档路径。</param>/// <param name="compressionLevel">指示压缩操作是强调速度还是压缩大小的枚举值</param>/// <returns>返回结果(true:表示成功)</returns>public bool CreatZip(Dictionary<string, string> sourceDirectoryName, string destinationArchiveFileName, CompressionLevel compressionLevel = CompressionLevel.NoCompression){int i = 1;try{using (FileStream zipToOpen = new FileStream(destinationArchiveFileName, FileMode.OpenOrCreate)){using (ZipArchive archive = new ZipArchive(zipToOpen, ZipArchiveMode.Update)){foreach (var toZipFileKey in sourceDirectoryName.Keys){if (toZipFileKey != destinationArchiveFileName){var toZipedFileName = Path.GetFileName(toZipFileKey);var toDelArchives = new List<ZipArchiveEntry>();var count = archive.Entries.Count;foreach (var zipArchiveEntry in archive.Entries){if (toZipedFileName != null && (zipArchiveEntry.FullName.StartsWith(toZipedFileName) || toZipedFileName.StartsWith(zipArchiveEntry.FullName))){i++;compressProgress(this, new CompressProgressEventArgs { Size = zipArchiveEntry.Length, Count = count, Index = i, Path = toZipedFileName });toDelArchives.Add(zipArchiveEntry);}}foreach (var zipArchiveEntry in toDelArchives)zipArchiveEntry.Delete();archive.CreateEntryFromFile(toZipFileKey, sourceDirectoryName[toZipFileKey], compressionLevel);}}}}return true;}catch (Exception ){return false;}}/// <summary>/// 递归删除磁盘上的指定文件夹目录及文件/// </summary>/// <param name="baseDirectory">需要删除的文件夹路径</param>/// <returns>返回结果(true:表示成功)</returns>public bool DeleteFolder(string baseDirectory){var successed = true;try{if (Directory.Exists(baseDirectory)) //如果存在这个文件夹删除之 {foreach (var directory in Directory.GetFileSystemEntries(baseDirectory))if (File.Exists(directory))File.Delete(directory); //直接删除其中的文件  elsesuccessed = DeleteFolder(directory); //递归删除子文件夹 Directory.Delete(baseDirectory); //删除已空文件夹     }}catch (Exception ){successed = false;}return successed;}/// <summary>/// 递归获取磁盘上的指定目录下所有文件的集合,返回类型是:字典[文件名,要压缩的相对文件名]/// </summary>/// <param name="strBaseDir">需要递归的目录路径</param>/// <param name="includeBaseDirectory">是否包含本目录(false:表示不包含)</param>/// <param name="namePrefix">目录前缀</param>/// <returns>返回当前递归目录下的所有文件集合</returns>public Dictionary<string, string> GetAllDirList(string strBaseDir, bool includeBaseDirectory = false, string namePrefix = ""){var resultDictionary = new Dictionary<string, string>();var directoryInfo = new DirectoryInfo(strBaseDir);var directories = directoryInfo.GetDirectories();var fileInfos = directoryInfo.GetFiles();if (includeBaseDirectory)namePrefix += directoryInfo.Name + "\\\\";foreach (var directory in directories)resultDictionary = resultDictionary.Concat(GetAllDirList(directory.FullName, true, namePrefix)).ToDictionary(k => k.Key, k => k.Value); //FullName是某个子目录的绝对地址foreach (var fileInfo in fileInfos)if (!resultDictionary.ContainsKey(fileInfo.FullName))resultDictionary.Add(fileInfo.FullName, namePrefix + fileInfo.Name);return resultDictionary;}/// <summary>/// 解压Zip文件,并覆盖保存到指定的目标路径文件夹下/// </summary>/// <param name="zipFilePath">将要解压缩的zip文件的路径</param>/// <param name="unZipDir">解压后将zip中的文件存储到磁盘的目标路径</param>/// <returns>返回结果(true:表示成功)</returns>public bool UnZip(string zipFilePath, string unZipDir){bool resualt;try{unZipDir = unZipDir.EndsWith(@"\\") ? unZipDir : unZipDir + @"\\";var directoryInfo = new DirectoryInfo(unZipDir);if (!directoryInfo.Exists)directoryInfo.Create();var fileInfo = new FileInfo(zipFilePath);if (!fileInfo.Exists)return false;using (var zipToOpen = new FileStream(zipFilePath, FileMode.Open, FileAccess.ReadWrite, FileShare.Read)){using (var archive = new ZipArchive(zipToOpen, ZipArchiveMode.Read)){var count = archive.Entries.Count;for (int i = 0; i < count; i++){var entries = archive.Entries[i];if (!entries.FullName.EndsWith("/")){var entryFilePath = Regex.Replace(entries.FullName.Replace("/", @"\\"), @"^\\\\*", "");var filePath = directoryInfo + entryFilePath; //设置解压路径unZipProgress(this, new UnZipProgressEventArgs { Size = entries.Length, Count = count, Index = i + 1, Path = entries.FullName, Name = entries.Name });var content = new byte[entries.Length];entries.Open().Read(content, 0, content.Length);var greatFolder = Directory.GetParent(filePath);if (!greatFolder.Exists)greatFolder.Create();File.WriteAllBytes(filePath, content);}}}}resualt = true;}catch (Exception ){resualt = false;}return resualt;}/// <summary>/// 获取Zip压缩包中的文件列表/// </summary>/// <param name="zipFilePath">Zip压缩包文件的物理路径</param>/// <returns>返回解压缩包的文件列表</returns>public List<string> GetZipFileList(string zipFilePath){List<string> fList = new List<string>();if (!File.Exists(zipFilePath))return fList;try{using (var zipToOpen = new FileStream(zipFilePath, FileMode.Open, FileAccess.Read, FileShare.Read)){using (var archive = new ZipArchive(zipToOpen, ZipArchiveMode.Read)){foreach (var zipArchiveEntry in archive.Entries)if (!zipArchiveEntry.FullName.EndsWith("/"))fList.Add(Regex.Replace(zipArchiveEntry.FullName.Replace("/", @"\\"), @"^\\\\*", ""));}}}catch (Exception ){}return fList;}#endregion#region   私有方法#endregion }//Class_endpublic class UnZipProgressEventArgs{public long Size { get; set; }public int Index { get; set; }public int Count { get; set; }public string Path { get; set; }public string Name { get; set; }}public class CompressProgressEventArgs{public long Size { get; set; }public int Index { get; set; }public int Count { get; set; }public string Path { get; set; }public string Name { get; set; }}}

二、使用方法

①引用命名空间

using Utils.Zip;

②实例化压缩帮助类,然后调用方法即可,如下所示将文件夹压缩为一个压缩包

//实例化压缩帮助类ZipHelper zipHelper = new ZipHelper();
//调用创建压缩包的方法zipHelper.CreatZip(@"C:\\Software\\Test", @"D:\\Document\\ZipPackage\\updatePackage.zip");