EnterCriticalSection 用法
#include <iostream>
#include "afxmt.h"
using namespace std;
CRITICAL_SECTION cs;//可以理解为锁定一个资源
static int n_AddValue = 0;//定义一个静态的全部变量n_AddValue
DWORD WINAPI FirstThread(LPVOID lParam)
{
EnterCriticalSection(&cs);//加锁 接下来的代码处理过程中不允许其他线程进行操作,除非遇到LeaveCriticalSection
for (int i = 0; i < 10; i++) {
n_AddValue++;
cout << "n_AddValue in FirstThread is " << n_AddValue << endl;
}
LeaveCriticalSection(&cs);//解锁 到EnterCriticalSection之间代码资源已经释放了,其他线程可以进行操作
return 0;
}
DWORD WINAPI SecondThread(LPVOID lParam)
{
EnterCriticalSection(&cs);//加锁
for (int i = 0; i < 10; i++) {
n_AddValue++;
cout << "n_AddValue in SecondThread is " << n_AddValue << endl;
}
LeaveCriticalSection(&cs);//解锁
return 0;
}
int main()
{
std::cout << "Hello World!\\n";
int nRetCode = 0;
InitializeCriticalSection(&cs);//初始化结构CRITICAL_SECTION
HANDLE pFirstThread = CreateThread(NULL, 0, FirstThread, NULL, 0, NULL);
HANDLE pSecondThread = CreateThread(NULL, 0, SecondThread, NULL, 0, NULL);
HANDLE hThreadHandle[2];//
hThreadHandle[0] = pFirstThread;
hThreadHandle[1] = pSecondThread;
//等待线程返回
WaitForMultipleObjects(2, hThreadHandle, TRUE, INFINITE);
DeleteCriticalSection(&cs);//删除临界区
return nRetCode;
}