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OpenHarmony的线程间通信EventHandler

OpenHarmony的线程间通信EventHandler

一、初识EventHandler

​ 在OpenHarmony的开发过程中,如果遇到处理下载、运算等较为耗时的操作时,会阻塞当前线程,但是实际操作中又不希望当前线程受到阻塞。比如:我们的app在界面上有一个下载文件的处理按钮,如果在按钮按下时,直接处理下载任务时,当前的界面就会阻塞,不允许操作界面上的任何控件。解决此阻塞的办法,一般的处理方式是通过新开一个线程或进程的来处理此耗时的操作,然后通过同步数据的方式来进行界面上关于下载进度的刷新。

​ OpenHarmony系统为此提供了统一的EventHandler机制来处理线程间通信。以下通过简单的实例来比较EventHandler机制的与一般的线程之间的方便性与易理解性。

1.1 使用EventHandler

1.1.1 EventHandler投递InnerEvent事件

  • 首先创建EventHandler的子类,在子类中重写实现ProcessEvent来处理事件。
// base\\telephony\\core_service\\services\\network_search\\include\\network_search_handler.h
class NetworkSearchHandler : public AppExecFwk::EventHandler {
public:
...void ProcessEvent(const AppExecFwk::InnerEvent::Pointer &event) override;
...void AutoTimeChange(const AppExecFwk::InnerEvent::Pointer &);
...
private:static const std::map<uint32_t, NsHandlerFunc> memberFuncMap_;
};
// base\\telephony\\core_service\\services\\network_search\\src\\network_search_handler.cpp
const std::map<uint32_t, NetworkSearchHandler::NsHandlerFunc> NetworkSearchHandler::memberFuncMap_ = {
...{ SettingEventCode::MSG_AUTO_TIME, &NetworkSearchHandler::AutoTimeChange },
...
};
...
void NetworkSearchHandler::ProcessEvent(const AppExecFwk::InnerEvent::Pointer &event)
{if (event == nullptr) {return;}auto msgType = event->GetInnerEventId();TELEPHONY_LOGD("NetworkSearchHandler::ProcessEvent received event slotId:%{public}d msgType:%{public}d", slotId_, msgType);auto itFunc = memberFuncMap_.find(static_cast<RadioEvent>(msgType));if (itFunc != memberFuncMap_.end()) {auto memberFunc = itFunc->second;if (memberFunc != nullptr) {(this->*memberFunc)(event);}}
}

在ProcessEvent中根据事件类型Id映射对应的处理接口。

  • 创建EventRunner事件循环器,EventRunner创建新线程,从EventQueue队列中获取InnerEvent事件,分发到EventHandler的子类的ProcessEvent进行处理。
  • 关联EventRunner至EventHandler的子类NetworkSearchHandler
// base\\telephony\\core_service\\services\\network_search\\src\\network_search_manager.cpp
bool NetworkSearchManager::InitPointer(std::shared_ptr<NetworkSearchManagerInner> &inner, int32_t slotId)
{if (inner == nullptr) {TELEPHONY_LOGE("NetworkSearchManager::InitPointer failed . inner is null");return false;}std::string name = "NetworkSearchManager_";name.append(std::to_string(slotId));// 创建EventRunner事件循环器inner->eventLoop_ = AppExecFwk::EventRunner::Create(name.c_str());if (inner->eventLoop_.get() == nullptr) {TELEPHONY_LOGE("NetworkSearchManager failed to create EventRunner slotId:%{public}d", slotId);return false;}
...// 关联EventRunner至EventHandler的子类NetworkSearchHandlerinner->networkSearchHandler_ = std::make_shared<NetworkSearchHandler>(inner->eventLoop_, shared_from_this(), telRilManager_, simManager_, slotId);if (inner->networkSearchHandler_ == nullptr) {TELEPHONY_LOGE("failed to create new NetworkSearchHandler slotId:%{public}d", slotId);return false;}
...return true;
}
  • 启动EventRunner: eventLoop_->Run();
// base\\telephony\\core_service\\services\\network_search\\include\\network_search_manager.h
bool Init()
{
...if (eventLoop_ != nullptr) {eventLoop_->Run();}
...return true;
}
  • InnerEvent事件投递: networkSearchHandler_->SendEvent(event);
// base\\telephony\\core_service\\services\\network_search\\src\\setting_utils.cpp
void AutoTimeObserver::OnChange()
{std::shared_ptr<SettingUtils> settingHelper = SettingUtils::GetInstance();if (settingHelper == nullptr) {TELEPHONY_LOGI("settingHelper is null");return;}TELEPHONY_LOGI("AutoTimeObserver::OnChange");if (networkSearchHandler_ != nullptr) {InnerEvent::Pointer event = InnerEvent::Get(SettingEventCode::MSG_AUTO_TIME);networkSearchHandler_->SendEvent(event);}
}

根据投递的事件SettingEventCode::MSG_AUTO_TIME,在NetworkSearchHandler的memberFuncMap_中找到对应的实现AutoTimeChange

// base\\telephony\\core_service\\services\\network_search\\src\\network_search_handler.cpp
void NetworkSearchHandler::AutoTimeChange(const AppExecFwk::InnerEvent::Pointer &)
{TELEPHONY_LOGD("NetworkSearchHandler::AutoTimeChange");if (nitzUpdate_ != nullptr) {nitzUpdate_->AutoTimeChange();}
}

至此通过InnerEvent事件完成了异步的事件处理。

1.1.2 EventHandler投递Runnable任务

此种使用方式基本同上.

  • 首先创建EventHandler的子类,在子类中重写实现ProcessEvent来处理事件。
  • 创建回调函数
  • 投递Runnable任务
// base\\account\\os_account\\services\\accountmgr\\src\\appaccount\\app_account_subscribe_manager.cpp
Callback callback = std::bind(&AppAccountSubscribeManager::OnAccountsChanged, this, eventRecordPtr);
return handler_->PostTask(callback);

二、原理概述

​ EventHandler是一种用户在当前线程上投递InnerEvent事件或者Runnable任务到异步线程上处理的机制。每一个EventHandler和指定的EventRunner所创建的线程绑定,并且该线程内部有一个事件队列。

​ EeventHandler可以投递指定的InnerEvent事件或Runnable任务到这个队列。EventRunner从事件队列里循环地取出事件,如果取出的事件是InnerEvent事件,将在EventRunner所在线程执行ProcessEvent回调。如果取出的是Runnable任务,将在EventRunner所在线程执行Runnable的run回调。

​ 一般来说,EventHandler有两个主要作用:

  • 在不同线程间分发和处理InnerEvent事件或Runnable任务。
  • 延迟处理InnerEvent事件或Runnable任务。

三、运行机制

在这里插入图片描述

使用EventHandler实现线程间通信的主要流程

  • EventHandler投递具体的InnerEvent事件或者Runnable任务到EventRunner所创建的线程的事件队列。
  • EventHandler循环从事件队列中获取InnerEvent事件或者Runnable任务
  • 处理事件或任务,如果取出的事件是InnerEvent事件,将在EventRunner所在线程执行ProcessEvent回调。如果取出的是Runnable任务,将在EventRunner所在线程执行Runnable的run回调。

四、约束条件

​ 在进行线程间通信时,EventHandler只能和EventRunner所创建的线程进行绑定,EventRunner创建时需要判断是否创建成功,只有确保获取的EventRunner实例非空时,才可以使得EventHandler绑定EventRunner.

​ 一个EventHandler只能同时与一个EventRunner绑定,一个EventRunner可以同时绑定多个EventHandler.

五、其它

5.1 关于sendEvent方法

sendEvent(InnerEvent event, long delayTime, EventHandler.Priority priority)
  • delayTime:Indicates the time period after which the event will be processed, in milliseconds. The value must be greater than 0. Otherwise, the event will not be delayed.

  • priority:Indicates the event priority.四类:HIGH、IDLE、IMMEDIATE、LOW

5.2 关于sendEvent传参的示例

// base\\telephony\\call_manager\\services\\call\\include\\call_request_handler.h
struct AnswerCallPara {int32_t callId;int32_t videoState;
};// base\\telephony\\call_manager\\services\\call\\src\\call_request_handler.cpp
CallRequestHandler::CallRequestHandler(const std::shared_ptr<AppExecFwk::EventRunner> &runner): AppExecFwk::EventHandler(runner), callRequestProcessPtr_(nullptr)
{memberFuncMap_[CallRequestHandlerService::HANDLER_DIAL_CALL_REQUEST] = &CallRequestHandler::DialCallEvent;memberFuncMap_[CallRequestHandlerService::HANDLER_ANSWER_CALL_REQUEST] = &CallRequestHandler::AcceptCallEvent;
...
}
...
void CallRequestHandler::AcceptCallEvent(const AppExecFwk::InnerEvent::Pointer &event)
{if (event == nullptr) {TELEPHONY_LOGE("CallRequestHandler::ProcessEvent parameter error");return;}auto object = event->GetUniqueObject<AnswerCallPara>();if (object == nullptr) {TELEPHONY_LOGE("object is nullptr!");return;}AnswerCallPara acceptPara = *object;if (callRequestProcessPtr_ == nullptr) {TELEPHONY_LOGE("callRequestProcessPtr_ is nullptr");return;}callRequestProcessPtr_->AnswerRequest(acceptPara.callId, acceptPara.videoState);
}
...
int32_t CallRequestHandlerService::AnswerCall(int32_t callId, int32_t videoState)
{if (handler_.get() == nullptr) {TELEPHONY_LOGE("handler_ is nullptr");return TELEPHONY_ERR_LOCAL_PTR_NULL;}std::unique_ptr<AnswerCallPara> para = std::make_unique<AnswerCallPara>();if (para.get() == nullptr) {TELEPHONY_LOGE("make_unique AnswerCallPara failed!");return TELEPHONY_ERR_LOCAL_PTR_NULL;}para->callId = callId;para->videoState = videoState;if (!handler_->SendEvent(HANDLER_ANSWER_CALL_REQUEST, std::move(para))) {TELEPHONY_LOGE("send accept event failed!");CallManagerHisysevent::WriteAnswerCallFaultEvent(INVALID_PARAMETER, callId, videoState,CALL_ERR_SYSTEM_EVENT_HANDLE_FAILURE, "send HANDLER_ANSWER_CALL_REQUEST event failed");return TELEPHONY_ERR_LOCAL_PTR_NULL;}return TELEPHONY_SUCCESS;
}