> 文章列表 > 还在因为写项目函数太多而烦恼?C++模板一文带你解决难题

还在因为写项目函数太多而烦恼?C++模板一文带你解决难题

还在因为写项目函数太多而烦恼?C++模板一文带你解决难题

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📖作者介绍:22级树莓人(计算机专业),热爱编程<目前在c++阶段>——目标Windows,MySQL,Qt,数据结构与算法,Linux,多线程,会持续分享学习成果和小项目的
📖作者主页:热爱编程的小K
📖专栏链接:c++

🎉欢迎各位→点赞👏 + 收藏💞 + 留言🔔​
💬总结:希望你看完之后,能对你有所帮助,不足请指正!共同学习交流 🐾

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💯文章目录

      • 💝一、什么是模板
      • 💖二、C++函数模板
      • 💓三、函数模板操作自定义类型
      • 💞四、C++类模板
      • 💕五、稍微复杂一点的类模板

💝一、什么是模板

模板是一种忽略数据的一种泛型编程。把数据当做未知量,当使用的时候传入类型的一种编程方式

语法

template <class T>//告诉编译器,接下来要用到一个未知类型是T类型
template <typename T>//等效class
template <class T1,class T2,class T3> //三个未知类型

#include<iostream>
#include<string>
using namespace std;
#if 0
int Max(int a, int b) 
{return a > b ? a : b;
}
float Max(float a, float b) 
{return a > b ? a : b;
}
double Max(double a, double b)
{return a > b ? a : b;
}
#endif
template <class T1> T1 Max(T1 a,T1 b)
{return a > b ? a : b;
}
int main() 
{cout << Max<int>(9, 10);return 0;
}

💖二、C++函数模板

  • 函数模板调用
    • 函数模板隐式调用
    • 显示调用:函数名<未知类型>(函数参数)
  • 函数模板本质就是函数传参
    • 函数模板也是可以缺省
  • 函数模板中存在变量
    • 这种函数模板必须显示调用
    • 变量传参只能传入常量
  • 当函数模板和普通函数相遇
    • 优先调用类型一致的普通函数
    • 显示调用一定调用模板
  • 函数模板重载
    • 优先调用传参数目少的函数模板
#include<iostream>
#include<string>
using namespace std;
template <class T1> T1 Max(T1 a, T1 b) 
{return a > b ? a : b;
}
template <class _T1, class _T2, class _T3> void print(_T1 a, _T2 b, _T3 c) 
{cout << a << "\\t" << b << "\\t" << c << endl;
}
template <class _T1 = int, class _T2 = string, class _T3 = double> void printData(_T1 a, _T2 b, _T3 c)
{cout << a << endl << b << endl << c << endl;
}
template <class _T1,int size> _T1* createNew()
{_T1* createNew = new _T1[size];return createNew;
}
template <class _T1, int size=5> _T1* createParry()
{_T1* createNew = new _T1[size];return createNew;
}
template <class _Ty, int size = 4> void printArray2(_Ty array[])
{for (int i = 0; i < size; i++){cout << array[i] << "\\t";}cout << endl;
}
void Func1(int a, double b, string c) 
{cout << "普通函数" << endl;
}
template <class _T1, class _T2, class _T3> void Func1(_T1 a,_T2 b,_T3 c) { cout << "三个" << endl; }
template <class _T1, class _T2> void Func1(_T1 a, _T2 b, _T2 c) { cout << "两个" << endl; }
template <class _T1> void Func1(_T1 a,_T1 b,_T1 c) { cout << "一个" << endl; }void test1() 
{//函数模板存在变量,必须显示调用int* parry = createNew<int, 5>();//变量缺省时候可以隐式调用double* king = createParry<double>();int p[4] = { 1,2,3,4 };printArray2(p);
}
void test2()
{//函数模板重载,普通函数Func1<int, double, string>(1,1.11,string("king"));Func1(1, 1.11,string("king"));Func1(1, string("asdd"),string("kkk"));Func1(1, 1, 1);
}
int main()
{//隐式调用cout << Max(1, 2) << endl;cout << Max(1.1, 1.2) << endl;cout << Max(string("abc"), string("abd")) << endl;print(123, string("king"), 1.55);//显示调用cout << Max<int>(1, 2) << endl;cout << Max<string>(string("abc"), string("abd")) << endl;print<string, int, double>("asdas", 123, 123.213);//函数模板的缺省printData(1, "dad", 1.11);printData<double, int, string>(1.11, 1, "dasdf");test1();test2();return 0;
}

💓三、函数模板操作自定义类型

操作自定义类型的关键点就是重载

#include<iostream>
#include<string>
using namespace std;
template <class _T1> void printpArry(_T1 arry[],int arryNums)
{for (int i = 0; i < arryNums; i++){cout << arry[i] << endl;}cout << endl;
}
template <class _T1> void Sort(_T1 arry[], int arryNums) 
{for (int i = 0; i < arryNums; i++){for (int j = 0; j < arryNums - i - 1; j++) {if (arry[j] > arry[j + 1]) {_T1 temp = arry[j];arry[j] = arry[j + 1];arry[j + 1] = temp;}}}
}
class MM 
{
public:MM(string name="", int age=0):name(name),age(age){}friend ostream& operator<<(ostream& out,const MM& object){out << object.age << "\\t" << object.name << endl;return out;}bool operator>(const MM& object) {return this->name > object.name;}string Getname() const { return this->name; }int Getage() const { return this->age; }
protected:string name;int age;
};
template <class _T1> void Sort2(_T1 arry[], int arryNums,bool(*compare)(const _T1& one,const _T1& two))
{for (int i = 0; i < arryNums; i++){for (int j = 0; j < arryNums - i - 1; j++){if (compare(arry[j] , arry[j + 1])){_T1 temp = arry[j];arry[j] = arry[j + 1];arry[j + 1] = temp;}}}
}
bool compareByname(const MM& one, const MM& two)
{return one.Getname() > two.Getname();
}
bool compareByage(const MM& one, const MM& two)
{return one.Getage() > two.Getage();
}
int main() 
{int parry[5] = { 1,20,6,7,90 };Sort(parry, 5);printpArry(parry, 5);MM mm[3];mm[0] = { "e",123 };mm[1] = { "b",241 };mm[2] = { "d",345 };Sort(mm, 3);printpArry(mm, 3);Sort2(mm, 3,compareByage);printpArry(mm, 3);return 0;
}

💞四、C++类模板

  • template修饰的类就是类模板
  • 模板类必须显示实例化,简单来说必须要传参
  • 模板类不是一个真正的类型
    • 声明和实现必须写在一起,所谓一起就是同一个文件中
    • 所有用到类型的地方必须要用类名<未知类型>的用法
  • 类模板特化
    • 局部特化:特殊化处理,例如两个未知变成一个未知类型
    • 完全特化:具体化类型
#include<iostream>
#include<string>
using namespace std;
template <class _T1,class _T2> class Data
{
public:void print();static int count;
};
template <class _T1, class _T2> int Data<_T1, _T2>::count = 0;
template <class _T1, class _T2> void Data<_T1, _T2>::print() 
{cout << "类中模板函数" << endl;
}
//类模板的继承
template <class _T1, class _T2> class Son : public Data<_T1, _T2> 
{
public:
protected:
};
struct MMinfor 
{string name;int age;
};
ostream& operator<<(ostream& out, const MMinfor& object) 
{out << object.age << "\\t" << object.name << endl;return out;
}
struct MMscore 
{int math;int english;int chinese;
};
ostream& operator<<(ostream& out, const MMscore& object)
{out << object.math << "\\t" << object.english << "\\t" << object.chinese << endl;return out;
}
template <class _T1, class _T2> class MM 
{
public:MM(_T1 one,_T2 two):one(one),two(two){}void print() { cout << one << "\\t" << two << endl; }
protected:_T1 one;_T2 two;
};
void test1()
{MM < string, int > mm("king", 19);mm.print();MM<int, int> complaxe(1, 1);complaxe.print();//MMinfor info{string("zhang"), 18};//MMscore score{ 13,14,123 };//MM<MMinfor, MMscore> king(info, score);MM<MMinfor, MMscore> king({ "zhang",18 }, { 31,312,453 });king.print();
}
//类模板特化
template <class _T1, class _T2, class _T3> class A
{
public:A(_T1 one,_T2 two,_T3 three):one(one),two(two),three(three){cout << "三个类型" << endl;}
protected:_T1 one;_T2 two;_T3 three;
};
//局部特化
template <class _T1> class A<_T1,_T1,_T1>
{
public:A(_T1 one, _T1 two, _T1 three) :one(one), two(two), three(three){cout << "局部特化" << endl;}
protected:_T1 one;_T1 two;_T1 three;
};
//完全特化
template <> class A<int,int,int>
{
public:A(int one, int two, int three) :one(one), two(two), three(three){cout << "完全特化" << endl;}
protected:int one;int two;int three;
};
void Test() 
{A<int, int, int> a(1, 2, 3);A<int, string, double> b(1, "as", 1.22);A<int, int, double> c(1, 2, 1.22);//三个类型A<string, string, string> d("qew", "fasd", "fads");
}
int main()
{Data<int, string> data;Data<string, int>* object = new Data<string, int>;data.print();object->print();//两个不同类型中的count,不会因为一个类型中值的改变而另一个类型中的值改变cout << Data<int, string>::count << endl;cout << Data<string, string>::count << endl;test1();Test();return 0;
}

💕五、稍微复杂一点的类模板

稍微复杂一点的模板就是模板类与模板类的嵌套,本质不难,大家学会剥洋葱,学会用别名替换即可

#include<iostream>
#include<string>
using namespace std;
template <class _T1, class _T2> class MM 
{
public:MM(_T1 one, _T2 two) :one(one), two(two) {}void print() { cout << one << "\\t" << two << endl; }template <class _T1, class _T2> friend ostream& operator<<(ostream& out,const MM<_T1, _T2>& object);
protected:_T1 one;_T2 two;
};
template <class _T1, class _T2> ostream& operator<<(ostream& out,const MM<_T1, _T2>& object)
{out << object.one << "\\t" << object.two << endl;return out;
}
template <class _T1, class _T2> class Data 
{
public:Data(_T1 one,_T2 two):one(one),two(two){}void print() { cout << one << "\\t" << two << endl; }template <class _T1, class _T2>friend ostream& operator<<(ostream& out, const Data<_T1, _T2>& object);
protected:_T1 one;_T2 two;
};
template <class _T1, class _T2> ostream& operator<<(ostream& out, const Data<_T1, _T2>& object)
{out << object.one << "\\t" << object.two << endl;return out;
}
int main() 
{MM<int, string> info(19, "king");MM<int, int> score(99, 88);Data< MM<int, string>, MM<int, int>> king(info, score);king.print();using kk = Data< MM<int, string>, MM<int, int>>;using kkk = MM<int, string>;Data<kk, kkk> data(king, info);data.print();return 0;
}